/****** keyPressed Control *******/ int x,y,t; void setup(){ size(640,480); x=0;y=300;t=100; } void draw(){ background(255,255,255); if (keyPressed){ stroke(0,255,0); fill(0,255,255); t=10; } else{ stroke(255,0,0); fill(0,0,255); t=200; } rect(x,y,50,50); x=x+10; if (x>480) x=0; delay(t); }